Tuesday, October 6, 2026

Five Leagues - Blightburners Turn 10 to 11 - Ashen Cloister Road

Aftermath and on to the Ashen Cloister Road

 

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The Ashen Cloister
 

They stacked the Forsaken in the cabin yard and put the torch to the porch. Red boards went up fast. The captain burned with the rest. One man was already gone into the trees. Sigrid did not wait for him.

"Cloister," she said. "Elara's brother. We walk."

Vaelith watched the smoke a moment, then turned her back on it.

The black forest thinned as the ground rose. Southern hills. Sour grass. A feeder stream that still ran too thick. They made camp when the cabin smoke was only a smear on the ridge behind them.

Hard Times came looking. Roots and late berries took the teeth out of it. One gold. Sigrid paid it and did not complain.

Grimwald spent the evening drilling footwork he was too old for. Staff low. Step. Turn. Step. His knees cracked. His hands did not. By full dark he was quicker than he had been at dawn. Meaner about it, too.

"Research," Rose said.

"Nothing," Grimwald said. "The ground here doesn't keep books."

Dust and Vaelith went out while the fire was still small. They came back with a pouch of springwind berries, pale and sharp-smelling, the kind cooks bake and soldiers eat raw when they need their legs. Dust tied the pouch to his belt. Vaelith did not ask for a share.

Morning put them back on the track. That was when they met the laughing girl.

She was sitting on a milestone with a wooden flute across her knees and a tin saint hung around her neck on a frayed cord. Blonde pigtails tied in red ribbon. One boot off. Toenails black. Pretty in the way road-dirt never quite kills. She looked up, saw six armed people and a Halfling with a war-bow, and grinned like the track had done her a favor.

"If you're robbing me, take the flute," she said. "The tonic's worse."

Finn had an arrow half-drawn. He lowered it. Garric kept a hand on the bastard sword. The girl kept smiling.

Sigrid stopped. "Name."

"Ivy Merrin. Merry Ivy, if you've heard the bad songs. I was an Ashen novice until I laughed through a death-watch. Prior threw me out with one shoe. I've been walking the joke off ever since." She nodded at the hills. "You're going to the Cloister. I can smell the springs on the wind. Rot in it this season. You'll want someone who knows which stair doesn't creak."

Rose's mouth went thin. "We don't hire fools."

"Good," Ivy said. "I'm expensive when I'm foolish. Today I'm only lost, and you're only ugly. We can share a road."

Vaelith looked at her the way she looked at doors. "She isn't lying. She's just enjoying it."

Sigrid jerked her chin. "Walk in front. If you're a trap, you die first."

Ivy put her boot on, bowed like a drunk courtier, and fell in. She did not play. She talked the whole way. Bad saints. Worse cooks. A prior who snored through his own prayers. Finn laughed once, then found a reason to walk beside her, then another. Rose watched him do it and said nothing. By the time the bells showed, Ivy was their friend whether Rose liked it or not.

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Ashen Cloister sat on the southern hills where the old sect had planted it, long before the Womb opened. Pale stone. A square bell tower. Hot springs breathing under the walls. The air smelled of wet mineral and, under that, rot. Bells rang when no hour called for them. Pale-robed monks moved in the yards with their eyes down. On an inner wall, half-hidden by steam, someone had started a green mark and not finished it.

Ivy took them to a side door used by tonic-sellers and penitent drunks. A lay sister with ash on her cuffs counted heads, took coin, and gave them two rooms over the stables. Narrow cots. A basin. A window that faced the spring-house. Garric claimed the corner and set his new armor where he could see the door. Finn took the cot nearest the hall, where a flute might pass.

Sigrid showed Elara's letter.

The sister did not read it long. "Guest wing. West stair. Torren. He came in shaking and has not asked to leave. We do not ask why. The springs are for endurance, not questions."

They found him in a cell that was trying to be a room. Thin man. Elara's mouth. A fresh scar at the hairline and hands that would not stay still. He looked at the letter, then at Rose, then at the steel in the doorway.

"She said someone would come," Torren said. "I didn't think it would be a warband."

"It's us," Sigrid said. "We burn what needs burning. Then we take you home."

Ivy leaned on the doorframe, flute in her fist, and smiled at the poor bastard like this was the best part of the song. Finn smiled at her instead.

"Welcome to the Cloister," she said. "Try not to drink the water."

Turn 11- A Day at the Cloister

The lay sister caught them in the yard before the bells lied again.

"Letter," she said. "Left for the northerners with the blackthorn girl. Been sitting in the ash-box two days."

Sigrid broke the seal with a thumb. Mara Reed’s hand. Short. Hunter-plain.

Heard you were walking south. The woods between the manor and the Cloister are wrong again. Not cultists. Soldiers who will not stay dead. If you are still breathing when you read this, count it as luck I owed you.

No coin in it. Just the weight of a friend who had already paid them once and still meant it. Sigrid folded the page into her kit beside Elara’s letter. One more reason not to die stupid.

The town crier was already shouting by the spring-house gate. Pale robe. Cracked voice. Brother Cald. A sealed packet for Blackthorn Manor. Tonic, copied vows, and a prior’s mark. One gold, and another if they took it before the shout went cold.

Rose looked at Torren, then at the road home. "We are already walking that way."

"We take it," Sigrid said.

Brother Cald stopped shouting. He pressed the packet into Rose’s hand and the two gold into Sigrid’s, and some of the crack left his voice.

"Then I owe you a door here," he said. "Ask for Cald. The Cloister will know."

A friend in the ash and the steam. Cheap, for what they were about to walk into.

Hard Times found them anyway. Four gold. Sigrid counted it out herself and did not flinch. Generous, for her. The purse hated it. She did not.

The town guard was short two men and long on trouble at the lower gate. Drunk initiates. A thief in the tonic sheds. Nothing that needed a battle. Garric stood in the yard like a wall. Finn watched the roofs. Dust put an arrow in a post and everybody suddenly remembered their manners. Three gold for the afternoon. Ivy played nothing and laughed at all of it. Finn laughed when she did.

Sigrid spent what was left of the light on the straw post behind the stables. Battering Storm rose and fell until her shoulder burned. No new trick. Just the old one, driven deeper. One more mark of experience. Not a level. Enough.

Come morning they sold what they had been hauling since the road went bad. The stolen furs from the deserters at the crumbling inn, still worth five. The spice jars from the logger cabin, worth four. A Cloister broker paid without asking where the blood had been. Garric kept the armor. Sigrid kept the Curing Ward. Dust kept the springwind berries.

Grimwald took the afternoon in the scriptorium and came back with ink on his fingers and no patience.

"Not the chapel," he said. "A different contract. Something lost. A new mark on the map, unexplored. They want it fetched."

Sigrid did not take the page.

"Not our problem," she said. "Bigger fish."

Vaelith watched the paper go back into his sleeve. The drowned vault could wait. So could this. The Curse could not.

They spent the Adventure Points the hideout had paid them. The Curse of War dropped again. The captain’s death and the burned cabin had finally reached the tally. The same digging turned up a second hole. Gnawling Horde. A hidden warren, not on the Cloister road. Teeth in the mire. Marked. Not today.

Sigrid stood in the stable doorway with Torren’s kit already strapped and the Cloister packet in Rose’s hand. Ivy leaned on the frame, flute idle. Finn stood closer than the job required.

"The brother goes home," Sigrid said. "The packet goes home. But the Curse camp sits on that road, and it is still warm. We hit it while the iron is hot."

She looked at the steel in the room.

"Sharpen your swords. Gather your arrows. We end the Curse of War next."

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Saturday, September 19, 2026

Five Leagues - Blightburners Turn 9 - Let the Bodies Hit the Floor

 If you missed them, the previous turns  are linked here -The Blightburner's Story  

Sigrid stood in the Blackthorn yard with Elara’s letter hanging from her fist.

The words were plain. Elara’s brother was at Ashen Cloister. Fetch him. Bring him home to the manor. A Friend’s contract, written in a hand that still shook from the shrine.

Vaelith waited a few steps off. Pale hair. Cold eyes. Bird Maille catching what little morning the yard allowed. She had come for buried writing and a drowned chapel. The letter was not her business. The road south was.

Sigrid looked from the parchment to the newcomer.

“We take the Cloister road,” she said. “But the Curse camp sits on the way, and it’s still warm. We hit that first. Elara’s brother can wait one day. The hideout can’t.”

Vaelith nodded, “I’m with you until we finish what needs finishing.  Until then, let the bodies hit the floor.”  She gave Sigrid a wry smile.

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Vaelith and her new friends

They left Blackthorn without unpacking.

The black forest southeast of the manor ate the track by noon. Finn found them a fold of ground far from the cabin — no fire, no talk above a whisper. A cold camp, hidden. The Forsaken never knew they were coming.

A wandering healer stumbled across them at dusk, asked no names, stayed the night. Sigrid paid three gold to keep the warband fed and moving. Hard times. Always hard times.

Before first light Finn ghosted the trees and came back with a clean path. No wasted miles. Rose drilled until her hands blistered and the new toughness sat in her bones like a second coat of mail. Grimwald chased old writing by firelight and got nothing but smoke.

Then they moved.

The hideout was an old logger cabin that had forgotten honest work — red walls gone to rot, a sagging porch, an abandoned cart parked like a dare. Forsaken infantry held it. Helmets. Shields. Their captain inside.

 

 
Table Set up

Vaelith and Finn took the north rocks. High ground. Overlook. Dust slid south until Swift Eagle had a shooting lane that didn’t care about distance. Sigrid and Rose walked straight at the cart.

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Good day sirs....

The first shots belonged to the flanks.

Dust’s arrow punched an archer behind the cabin — armor, range, none of it mattered. The man folded, wounded and stunned. Vaelith’s first kill of the day dropped the crossbowman off the roof. He hit the dirt and stayed there.

Sigrid reached the wagon and made it simple. One guard went down in a sheet of his own blood. The second came around the cart swinging like he’d been waiting his whole cursed life for her. Battering Storm answered. Steel rang. The blow that should have ended her didn’t. She stayed on her feet anyway — wounded, stunned, still standing, too angry to fall. (Story point spent, worth it)

A third Forsaken boiled out of the guard tower and slammed into her. Dead even. Neither gave ground.

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Let the bodies hit the floor

The cabin door burst.

The captain and his remaining men spilled into the yard, charging hard, not quite there yet.

Rose saw Sigrid take the beating and stopped pretending this was a careful fight.

“Fuck this.”

She hit the press at the cart and put a man in the dirt. Garric came up on her shoulder with the old bastard sword. Grimwald’s voice cut through the noise. Heal took the hole out of Sigrid. The wound closed. The rage didn’t.

 

Frostgrave Cultist Knights painted for Blightscar Marches campaign – armored fanatics for Five Leagues from the Borderlands 3rd Edition

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 Rose and the Forsaken Captain join the party

On the rocks a Forsaken tried the climb. Finn put an arrow through his eye and left him hanging on the stone.

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Dust didn’t wait for anyone else. The far crossbowman died on the second shot. Another bolt snapped past Sigrid and missed. Then the captain reached her.

They tore into each other. When the exchange broke, he was the one wounded and stunned.

A Forsaken put a vicious cut into Rose. She should have gone down. The new toughness held. She stayed upright long enough for Garric to scream and butcher the man where he stood.

Sigrid finished the captain like a dog in the yard. Battering Storm boomed off the cabin wall. He dropped and did not get up.

That was no common kill. The captain was a key man of the Curse of War. His death left a hole in their command the forest would feel.

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No quarter

After that it was work.

Vaelith and Finn came off the rocks into the yard, bows humming. Blades flashed. Red hit the cart, the porch, the dirt. One lone Forsaken saw the rest of his company carved open and melted into the trees. Nobody caught him.

The cabin gave up what it had.

A strange sack. Jars of spice worth four gold. Fine full armor that Garric claimed without asking twice. A magic necklace — Curing Ward. Sigrid held it up. Nobody took it. She put it on.

They burned what needed burning and made camp on the far side of the clearing, already pointed toward Ashen Cloister. Elara’s letter was still in Sigrid’s kit. Her brother was still waiting.

A traveler found them after dark with worse news than loot.

Outlaw bands were loose in the wilderness. Patrolling. Claiming ground. Until the Blightburners met them in the open and held the field, every victory would pay less.

One Forsaken was still running.

The roads ahead just got meaner.

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Friday, September 11, 2026

Five Parsecs from Home – Episode 11: Kill Code

 Starfire Scoundrels and the Kill Code

 Previous episode can be found here

 (before the shooting starts)

The kill-code did not belong in a jungle stall. Jax said it on the way off Elyria, still smelling like cheap incense and spent casings: the datastick was a key. It needed a lock that still remembered Vita Synth’s old language. Lumara Verge could hide a secret. It could not speak to one.

Nexus Prime could.

Not the neon towers. The Ashline Tech Belt — industrial park grown around dead Unity fab yards and never forgiven for it. Cargo rails. Coolant stacks. Black-glass clean rooms bolted onto rusted loading bays. A squat annex that called itself a materials contractor and fooled no one who had ever stolen a gene-vault. Marek’s manifests pointed here. Whoever bought the copy had rented the stack. And hired Blood Storm Mercs to keep the door shut.

The jump was nothing. Empty dark. The code sat in the locker like a held breath. Jax used the quiet. She put the broken sonic emitter back together until it sang that ugly, useful pitch again.

They came in dirty and legal enough. No fanfare. Elias was already working before the ramp kissed ferrocrete — false berth chatter, dummy pings, a ghost heading that would send Vesperon Arms sniffing an empty pad on the far side of the station. The bounty on the Scoundrels was still live. He intended to feed it shadows.

Aria and Hex hit the trade halls while the decoy ripened. Nexus still had a market that sold more than knives. Aria walked out with a starship repair kit and a sector permit folded into her jacket — paper for later doors, later docks, later arguments with men who loved stamps more than sense. Hex bought a laser sight, slotted it on the beam pistol, and said nothing.

Jax disappeared into the range and came back with her machine pistol riding her hip like it had never left.

Kai found a trainer in the under-levels — the kind of tired specialist who still remembered how to make a body listen. She came back sharper. She did not talk about Rax. She did not have to. The empty bunk still had a weight.

Korra found a gaming table. She came back without the broken military rifle that had been riding in the stash since the Veil. Visor slits dim. “The odds were acceptable. They were also wrong.” Elias looked at the empty rack and did not ask.

Night in Ashline was all sodium and steam. The annex squatted in the middle of the belt like a secret that had given up hiding. No weather. No alarms yet. Just gantries, containers, and a clean-room glow leaking under a shuttered bay.

Blood Storm was en route to the Ashline site. Hired muscle. Three shooters, two specialists, a captain who looked like he billed by the hour, and a cyborg mercenary just to make sure.

Aria stood in the Vanguard’s bay with the code-drive in her scarred hand. Hyperblaster slung. Voice low.

She looked at them — Kai still humming from the trainer’s bruises, Korra poorer and unbothered, Hex’s new sight already hungry, Elias watching feeds that pointed the wrong way on purpose.

“Load it. End it. Then we go home.”

The ramp went down into steam and ferrocrete.

The night was waiting.

The alley behind the annex smelled like coolant and old rain. Scouting had been clean. Blood Storm was already committed — a green hauler rolling the front approach like they owned the belt. Fine. Let them.

Aria split the crew with two fingers.
Voss, Elias, Jax — back door.
Hex, Kai, Korra — crates and containers, eyes on the street.

“Tech bought us quiet,” Aria said, low. “Don’t waste it. Jax takes the cradle. Nobody touches her.”

Korra’s visor slits dimmed. “Probability of organic compliance: low. Probability I will compensate: acceptable.”

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Blood Storm Mercs and Cyborg
 
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Table set up


Seize the initiative

Jax’s fingers kissed the lock. The back hatch sighed open like it had been waiting. Voss and her half slipped into the dark. Out front, Hex settled the hyperblaster on a crate lip. Kai found a lane. Korra stood in the open a half-second longer than a human would, rattlegun already tracking the hauler’s nose.

“They are walking into a prepared field,” Korra said. “This is statistically rude of them.”

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Five Parsecs from Home, Starfire Scoundrels, Blood Storm Mercs, Infinity N5, Infinity miniatures, Battle Systems Core Space, industrial cargo containers, green hauler, urban grid mat, solo TTRPG, tabletop skirmish


Round 1

Inside, Voss’s team crept the corridors — ferrocrete, pipe runs, the clean-room glow leaking under a shutter. Outside, Hex’s fireteam sank into cover and waited.

Blood Storm came on careful. Full cover. No heroics. The green van rolled them forward like a moving wall. Boots. Breath. The click of safeties.

Nobody fired. The belt held its breath.


Round 2

Voss took the stairs. Elias at her shoulder. Jax already tasting the air for the vault’s handshake. The data room opened like a throat — consoles, cold light, the cradle waiting in the stack.

Five Parsecs from Home, Starfire Scoundrels, Battle Systems terrain, Battle Systems Core Space, hab interior, data consoles, Infinity N5, Infinity Nomads, Ariadna, solo TTRPG, tabletop skirmish
Load it now!
 

Outside, Korra and Kai went to snap-fire.

A shooter broke cover at the van’s front bumper.

Korra’s rattlegun spoke first. Two bursts. The merc folded like someone had cut his strings, slammed back into the hauler’s grill, stunned stupid.
“Recoil pattern logged,” Korra said. “You may stand up. I will put you down again.”

Second shooter pushed. Kai’s shot kissed air. His auto-fire walked across her chest. Armor held. She did not flinch. She never did anymore. Not since the sewers.

Captain and the cyborg peeled the far side of the green van and dumped everything they had on the crate line. Korra took two hits — stun stacking through plating, systems stuttering. Kai’s armor ate the rest and still left her with a white flash behind the eyes.

The rest of the squad hugged cover and kept coming. No shots. Just pressure.

Hex leaned the corner.

The hyperblaster barked once.

The captain hit the ferrocrete in a dark pool and did not get up.

Blood Storm found a second wind. Renewed efforts. One of them moved when he should have been done. The night was not finished with anyone.

 

Five Parsecs from Home, Starfire Scoundrels, Episode 11 Kill Code, Infinity N5, Infinity miniatures, Infinity Nomads, Ariadna, Battle Systems terrain, Battle Systems Core Space, industrial cargo containers, solo TTRPG, solo gaming, tabletop skirmish


Round 3

Korra’s displacer belt coughed. She vanished off the crate line and reappeared in a new pocket of teal steel, rattlegun already up.

“I do not have a gambling problem,” she said, almost conversational. “I have a targeting solution.”

The rattlegun chewed a specialist into the deck. He went down bleeding and did not get polite about it.

 

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New coordinates accepted. Gambling remains a statistical error. This is not.

Kai stepped out and let the shell gun speak. The blast took two mercs off their feet and left them on the grid like discarded tools.

Hex did not wait. She came around the corner like a problem with a name, hyperblaster roaring, two stuns walking the cyborg back. Then the chrome bastard accepted the invitation. Powerclaw down. Hex’s ripper sword up. They met in the space between the van and the crates and the belt pretended it was a quiet industrial park.

The claw missed the line that mattered. The sword did not.

Arm gone. Cyborg down. Sparking. Bleeding out in a way metal is not supposed to.

Five Parsecs from Home, Starfire Scoundrels, Infinity N5, Infinity Nomads, Ariadna, Infinity miniatures, Battle Systems terrain, solo gaming, tabletop skirmish, Infinity Beast Hunter
Powerclaw and ripper clash
 

A shooter and a specialist rushed Korra’s new cover and unloaded.

Korra went down.

“Systems… reallocating,” she said, visor flickering, already horizontal. “This is inefficient. Do not let them touch the cradle.”

Jax was already at the terminal. Hands in the stack. The kill-code sliding into a language Vita Synth still remembered.

A leftover merc tried Kai and missed. The shot sang off hab-steel and died.

 

Five Parsecs from Home, Starfire Scoundrels, Blood Storm Mercs, Infinity N5, Infinity miniatures, Battle Systems Core Space, industrial cargo containers, green hauler, urban grid mat, solo TTRPG, tabletop skirmish
Major malfunction!


Round 4

Kai’s blaster found the shooter. Stun. He staggered.

Hex took the facility doorway like it belonged to her. Two shots. Shooter stunned. Specialist stunned. The specialist’s return fire kissed her and she ate it standing.

The shooter tried Kai again. Missed again. Ghosts are hard to hit when they have decided not to die today.

Upstairs, Voss and Elias hit the stair rail and looked down into the fire. They could see Hex in the door. They could hear Korra’s systems cycling on the grid. Aria’s jaw went tight.

“Hold the floor,” she said.

Jax finished the injection.

Five Parsecs from Home, Starfire Scoundrels, Battle Systems terrain, Battle Systems Core Space, hab interior, data consoles, Infinity N5, Infinity Nomads, Ariadna, solo TTRPG, tabletop skirmish
Hold the floor!
 

The cradle took the code. The stack answered. Somewhere in a rented vault under Ashline, a copied nightmare lost its name.

The specialist renewed his efforts, one more shot that glanced off hab-steel next to Hex’s head.

Battle-luck, mean and sudden: Hex’s beam pistol was in her hand before the thought finished. New laser sight casting a cold red beam. Auto-hit. The specialist at the van corner folded.

Round 5

Kai and Hex put the last shooter down together. He was toast. The street went quiet except for steam and the tick of cooling barrels.

Aria came down the stairs already barking.

“Team up. Get Korra. We are leaving. Now.”


Aftermath

They carried the bot out the way they came. Korra’s visor slitted once on the ramp.

“Dents,” she said. “I am fine. The rifle I lost at the table was more expensive than this. Statistically.”

Blood Storm would not forget the captain in the pool or the chrome arm in the gutter. That contract just grew teeth. New rival. Earned.

The code fired. The copy’s handshake burned. Quest done. Specimen Zero’s ghost finally put in the ground where the original was supposed to stay.

Loot off the field: a grav dampener, a body wire, a plasma rifle. Useful. Ugly. Paid for in spent casings.

And someone else, out in the dark of the belt, was pissed they had used the kill-code at all. Another name on the board. Vesperon held the lease. But Red Helix wrote the check.

New Rival. Red Helix Combine - Fringe pharma that lost the patent war to Biomorphix years ago. They bought the duplicate to reverse-engineer a competitor’s buried nightmare and sell a “cleaner” strain. Kill-code in their cradle is an insult and a delay.

Jax sat on the Vanguard’s ramp with the sector night on her face and that look she gets when the universe blinks first. Charmed life. She did not say it. She just flexed her fingers like the luck was still warm.

Aria looked back once at Ashline’s sodium and steam.

“Load it. End it. Go home.”

They did.

The copy is dead. And the new rivals remember.

 

In the beginning....no, let me sum up.

  The idea of this blog is of a chronicle of both my gaming and hobby for future reference by both me and my children and friends...   A t...