Wrath & Glory

Saturday, February 8, 2025

Frostgrave - A cozy evening by the fire...

 Dark Alchemy Part the two - Skeletal Run.

 Note - I pre-rolled the loot and made a house rule that when you picked one up you could immediately use the item if needs be.

 Max, Nik and crew made a mad dash down the corridor.  There, up ahead....were those torches flickering ahead?   

This game started as a cozy night by the fireplace...how appropriate that turned out to be.

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Nike and Max hastened their crews ahead.  Onward!  But what they took for torchlight ahead turned out to be....a flaming skeleton?  Actually several.  Max immediately summon a demon to aid in dispatching these new foes.  Nik drew forth the magical energy of enchantment and girded the armor of his Captain.

 

 
The flaming skeleton struck Max's warhound felling blow. Her soldier and summed demon try to return the favor!
 
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Nik's Captain engages a skeleton while Nik's cast healing on the downed dog.

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 The tracker watches the melee from above, lining up a shot at another skeleton approaching from the shadows.
 
 
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Max looks in horror as her faithful furry friend goes down for a second time....and he would not get up from this blow.

 

The remaining crew gather at the door. RIP faithful warhound...

 

This scenario went by pretty quickly but was certainly more difficult than the previous.  Not only did Max's warhound go down twice, so did her Infantryman (woman?)  Nik was busy throwing out heals.  And for a second time, Max rolled perma-death on the injury table.  Very fun game though.

 

Thursday, February 6, 2025

Five Parsecs From Home - Starfire Scoudrels

 The crew of the Starfire Scoundrels has been finalized.

Captain's story here 

The Starfire Scoundrels' Origin

In the bustling starport of Nexus-9, a place known for its seedy bars and shady deals, fate brought together a group of unlikely allies. It all started in a dimly lit tavern called The Rusty Wrench, where Captain Aria "Starfire" Voss was nursing a drink after a particularly grueling job.

Elias "Tech" Thorne, a wealthy merchant's son turned tech-savvy troubleshooter, had just finished upgrading the emergency jump drives on a retired troop transport he had found in a scrapyard. Spotting Aria (who he had a bit of a crush on), he approached her with an offer she couldn't refuse—a ship, fully restored and ready for action. Aria accepted the gift, and the Starlight Vanguard became their new home.

Meanwhile, Kai "Ghost" Tanaka, a former subjugated human turned special agent, was in the same bar, gathering intelligence for his latest mission. Her keen eyes noticed the exchange between Aria and Elias, and she sensed an opportunity to join a crew that could help her in his quest for survival and justice.

At another table, Lyra "Hex" Tanis, a human genetic uplift with obvious cybernetic enhancements and a penchant for mercenary work, was negotiating a contract. Her enhanced abilities and alien upbringing made her a formidable ally. Intrigued by the dynamic duo of Aria and Elias, she decided to join their crew, seeking new challenges and a chance to prove herself.

Rax "Wrench" Thal, a tall, lean xenomorph engineer from Xalor Prime, was tinkering with a malfunctioning droid in the corner of the bar. His skills in fixing things and his desire for freedom led him to approach the group, offering his expertise in exchange for a place on their ship.

Finally, Jaxara "Jax" Morgan, a savvy hacker raised on a research outpost, was in the bar's back room, hacking into a local network. Her curiosity and drive for discovery brought her to the attention of the newly formed crew. Recognizing her talents, Aria invited her to join their ranks.

And so, in the heart of Nexus-9, the Starfire Scoundrels were born. United by their diverse backgrounds and shared motivations, they set off on a journey across the stars, ready to face whatever challenges the galaxy had in store for them.

Ship Name: The Starlight Vanguard

The Starlight Vanguard is a retired troop transport vessel, once a proud member of the Galactic Navy's fleet. It served valiantly in numerous campaigns, ferrying soldiers and supplies across war-torn sectors. After decades of service, the ship was decommissioned and left to gather dust in a scrapyard on the outskirts of a bustling spaceport.

 

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Left to right, Rax "Wrench" Thal - Kai "Ghost" Tanaka - Jaxara "Jax" Morgan

 

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Captain Aria "Starfire" Voss - Lyra "Hex" Tanis

 

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 Left to right Elias "Tech" Thorne - Rax "Wrench" Thal,

 

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Jax and Kai

 

 On to campaign turn one!

 

 

Saturday, January 25, 2025

40k Space Skaven er no, Skulker Brigands!

 I started painting up a bunch of Skaven I had and knew I didn't want to paint all 19 (there were 20 I swear, but lost one priming them outside).  While looking through the enemy options in 5 Parsecs from Home, I saw the rat like Skulker Brigands.  So out came the bits box and I went to work (that Cawdor gang really was a great investment!).  This was really a speed paint, but I think they turned out pretty OK.

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The gangs all ready on some Tinker Turf crates,

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40k Skaven, space skaven, 5 parsecs from home

Thanks for looking!

Friday, January 17, 2025

Frostgrave Dark Alchemy

It's been too long.....

The Wizard Nik and Witch Maxine had a deal.  After the untimely passing of Maxine's apprentice Geoff, they had decided to bury the proverbial hatchet and work together.  You see, they both had in their possession halves of the same map, which when put together showed the location of a lair of a Dark Alchemist.

After making preparations and selecting their most trusted companions, they embarked on their journey into the Frostgrave.  After a day of searching they found their prize.  A collapsed whole in the ground that clearly led to somewhere....

After lowering themselves down into the buried chamber by rope, they found themselves what was looked to be a large storeroom of sorts.  Visibility was low even in lantern light, but Nik's keen eyed tracker clearly could make out large doors in opposite corners of the room.  The stood on one side of the room, and in the center of the room there appeared to be a grate in the floor...a grate out of which a giant rat emerged.  Then Max's war hound began the bark.  Nik's captain yelled a warning....coming for them was some sort of monstrosity, a misshaped mishmash of creatures fused together in an alchemist's experiment gone horribly wrong!

 

Frostgrave monstrosity

 Nik and Max take up positions to confront the Alchemical Monstrosity 

The monstrosity was as terrifying as it was difficult to put down. Max's war hound and soldier suffered grievous wound, as did Nik's Captain Triss.  Luckily, Nik was able to ease their wounds with potion and spell alike.  During the melee, Nik's tracker tried one of the two doors to no avail.

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After defeating the horrible creature and rats, they flee to what must be the exit only to be confronted with a rat man wielding a rusty scimitar!

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After defeating several waves of vicious rat men denying them exiting, the group was able to make it through the doors.  There they found themselves in a large chamber full of pipe works and broken ceramic urns scattering the floor around them....there ahead, what is that....a flame of a torch perhaps?


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